
Gameplay Overview
4 Modes. 1 Empire. Infinite Ways to Win.
Grow & Conquer is a strategy game built around decisions: deck choices, timing, positioning, and economy. Each mode rewards a different kind of skill — and the smartest players combine them.
"Learn the modes, or perish. The battlefield punishes players who only know one trick."
✅ Start Here: The Fastest Progression Path
1) Waves
Build Gold, learn timings, test decks. Your best early training ground.
2) Conquest
Push the map to unlock long-term progression and new challenges.
3) Daily Invasions
Defend consistently so you don’t lose cities and income.
4) PvP Raids
Raid for gold and test your builds — then revenge when you get hit.
Always upgrade
Hero + key cards scale your power. Don’t hoard upgrades forever.
Read the Wiki
Use the Wiki for deep dives on bosses, cards, and mechanics.
⚖️ Compare Modes in 20 Seconds
🌊 Waves Mode
Learn more in the Wiki
The endurance test. Waves is where you learn tempo: when to deploy, when to hold, and how to survive when enemies scale faster than your comfort.
- Rewards: Consistent Gold and chests (great for upgrading core cards).
- Skill focus: deck rhythm, positioning, and “don’t panic-spend” discipline.
- Tip: diversify answers: tanks for cavalry, archers for runners, and a finisher for elites.
🏰 Conquest Mode
Explore the StoryConquest is your campaign: reclaim the empire city by city across 7 worlds. This is where bosses and progression gates demand real counters and correct play.
- Worlds: Rome → Galia → Hispania → Britannia → Germania → Dalmatia → Thracia.
- Boss fights: Each world ends with a legendary boss requiring specific tactics.
- Tip: if a boss farms your backline, close the gap with tanks + timing — don’t “pray DPS”.
🔥 Daily Invasions
Invasion tipsInvasions are your “maintenance battles”. They’re short, frequent, and incredibly important because they protect your conquered cities.
- Risk: skipping invasions can cost you cities and their income.
- Skill focus: stable defense setups + quick reaction to rush waves.
- Tip: build for control: tanks + archers + a reliable answer to cavalry.
⚔️ PvP: Raids & Revenge
Why PvP is fairPvP raids are where you pressure-test your builds. Attack enemy castles to steal Gold, then defend your own treasury with a dedicated defense deck.
- Raiding: steal a portion of enemy Gold.
- Revenge: get 3 attempts to counter-attack and recover losses.
- Tip: defense deck should be “sticky”: tanks + ranged + punishers for overextensions.
Gameplay – Frequently Asked Questions
What should I play first in Grow & Conquer?
Start with Waves to build Gold and learn your deck rhythm. Then push Conquest to unlock long-term progression and map rewards. Keep up with Daily Invasions so you don’t lose cities.
What is the fastest way to get Gold early?
Waves is the most reliable: you earn Gold from kills and steady rewards. Also watch occasional in-menu Gold reward offers when available.
Why do I lose cities in Conquest?
If you ignore Daily Invasions, you can lose conquered cities and their income. Defend consistently to protect your territory.
Is PvP real-time?
Raids are currently asynchronous: you attack other players’ castles and they can revenge later. It’s competitive, but not live head-to-head.
Do I need to pay to progress through modes?
No. Purchases can save time, but progression is designed so skill and planning carry you through Waves, Conquest, and PvP.
Ready to lead your army?
Start with Waves to build economy, push Conquest for progression, defend Invasions daily, and raid in PvP.
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